The Centre de la photographie Genève explores the changes in the practice of photography in the era of "virtual" worlds, during an evening devoted to in-game photography, a technique consisting of taking photographs in a video game. As we spend more and more time in digital spaces, on social networks, in metaverses or games, new forms of "photographic" documentation of certain environments, and more particularly landscapes in computer graphics, seem generate growing interest. Throughout the evening, the public will be able to observe the exploration of the photographic potential of the game "Death Stranding" on Playstation 5 (on site and on Twitch) with Pascal Greco, performance linked to his Place(s) project which he will talk to us about also during a round table.
A digital work produced during the evening, certified in the form of NFT, will be drawn among the public. He will also have the opportunity to experiment with in-game photography on site.